Modeling a finished product from scratch awaits you in the last module. The final result – a pendant in the shape of a key with Roman numerals. The essence of this topic is a project with the instructor. From start to finish, we practice tools for creating curves, elongated objects, and various surface creation tools, combining surfaces into polysurfaces. We control the quality of edges and their closure, paying attention to preparing the object for 3D printing. The object can be printed on a 3D printer, cast from various metals, or used to create a casting system considering shrinkage for mass production. This means the model is linked to production and has practical applications. In the task, we design Roman columns. We refine skills in creating curves, surfaces, and placing small objects along curves. We model a sectional wall using skills in history, parent and child objects, and control points. We will create the wall using Grasshopper. In an additional task, we add textures to a bracelet model (physics-based material), using ready-made and custom materials for visualizing the object.